Alfonse is a infantry sword master or however you want to call him. He is one of the members of Askr trio so it is impossible to get merges for him (for know), commonly people use him i modes like Arena or AR becouse once every 3 weeks he is a bonus unit so investing on him is normally a good idea and it is very recommended for new players to invest on him. First like always I will be talking about his stats. His stats at level 40 as 5* (unmerged and unflowored) are the following ones:
43HP/35Atk/25Spd/32Def/22Res
(Very impressive stats I know)
He always had a prf weapon and in 2018 he got he got an update to improve it gaving him brazen attack/def 3 on his weapon and Triangle Adept refine (Yes the refine sounds like a joke)
His prf weapon is named: Fólkvangr (non-inheritable).
16 Mt
-At start of turn, if unit's HP ≤ 50%, grants Atk+5 for 1 turn.
You can upgrade it in the weapon refinery shop and Fólkvangr is effect will changeto the following one:
-"At start of combat, if unit's HP ≤ 80%, grants Atk/Def+7 during combat.".
And after upgrade the weapon it can be refined and have the following effect added as well:
If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. (It also gives +3HP, like every effect refine).
He has the following skills:
Special: Sol (non-inheritable). Restores HP = 50% of damage dealt. (Cooldown 3)
A Skill: Death Blow 3 (non-inheritable, it unlocks at 4*). If unit initiates combat, grants Atk+6 during combat.
C Skill: Spur Atk 3 (non-inheritable, it unlocks at 4*). Grants Atk+4 to adjacent allies during combat.
Special: Sol (non-inheritable). Restores HP = 50% of damage dealt. (Cooldown 3)
A Skill: Death Blow 3 (non-inheritable, it unlocks at 4*). If unit initiates combat, grants Atk+6 during combat.
C Skill: Spur Atk 3 (non-inheritable, it unlocks at 4*). Grants Atk+4 to adjacent allies during combat.
(All the skills are non-inheritable becouse you are incapable of foddering Alfonse.)
He is used in Arena, Aether Raids and you can use it in Arena Assault, with his triangle refine and axebreaker and some buffs in his attack you should be able to kill some Surtrs or green unit with him in your AA run. I will first write about Alfonse in Aether Raids, I will try this time to make a T20 or bellow build and a T21+ build since Surtrs at defense are very weird but it seems that Surtr is very used in defense and offense team in low AR ranks.
He is used in Arena, Aether Raids and you can use it in Arena Assault, with his triangle refine and axebreaker and some buffs in his attack you should be able to kill some Surtrs or green unit with him in your AA run. I will first write about Alfonse in Aether Raids, I will try this time to make a T20 or bellow build and a T21+ build since Surtrs at defense are very weird but it seems that Surtr is very used in defense and offense team in low AR ranks.
Low AR rank build I kill Surtr edition
I mean he does what the title of the build states, he can kill surtrs in arena and other green units probably, becouse he has low speed and resistance a build to try end turn with him it is not recommended unless the enemy team only has melee units, if this is the case you could try a +attack refine (or +Def refine) Fólkvangr with Brazen Atk/Def 3 as A Skill and Sacred Seal with Vantage as B skill, but this is not gonna happen so do not build that. Alright I have to say that it depends on your team if you want to use any other C Skill, Assist skill or sacred seal skill, you dont have to follow the build exactrly the same just get the idea of what his role is in this specific case. You can use smite or draw back or even a rally skill if you think you need it. (You can also use bonfire instead of moonbow).
T21+ AR build I can get chilled too bruh edition
This is a "support" Alfonse build his main objective is to hit by enemies Atk, Def and Res Chills sadly he is not fast enough to be able to get hit by chill speed (Unless you are using a team of very slow units. This Alfonse only has the "bonus unit" stats added to if you are using a Eir, Peony with him on light season you have to add the stats as well (Eir: +5HP/+5Res, Peony: +5HP/+4Spd), the same if you are using him on astra season with a Naga, Altina (Naga: +5HP/+5Def, Altina:+5HP/+3Atk). He reaches 60 attack, 43 Def and 41 Res if you are using double Eir what is pretty good and I would give him now the name of chill master. With 2 Nagas he would reach 53 Def what it sounds like too much so in Astra if you are using double Naga try to change his weapon refine to +res so he reaches 35 res, what probably is some cases is not good enough. Normally people already do this with other units that use on their team every week or specific season, likeMale Corrin, CYL Lucina, Mathilda, etc. So for many people the build can be not worth it, but is a cheap build and can have the work done so it is not that bad, Alfonse gets chilled and buffs +6 other units Atk, Def and Res so I would say it is a good support build overall. Alright I have to say that it depends on your team if you want to use
any other C Skill, Assist skill or sacred seal skill, you dont have to
follow the build exactrly the same just get the idea of what his role is
in this specific case. You can use smite or draw back or even a rally
skill if you think you need it. (You can also use bonfire instead of
moonbow). You can also use Fortress Def/Res 3 but that is a heavy investment and probably Alfonse would not be able to tank Atk chill since his attack goes from 60 to 55. So it is up to you if you want to make that kind of investment. This is not a very heavy investment build becouse you can get all the skills in this build from 3/4* units (One being a TT unit sadly).
AR build Galeforce Alfonse? Now this is madness edition
As I mentioned in Alfonse (NY) -Unit Analysis and some builds- I talk about how Alfonse (OG) could work as a Galeforce user if you have an Alfonse: Askran Duo in your main team or you can make a team with one, with him Alfonse could activate Galeforce with one hit since galeforce would have 1 cd. If you dont have one I would not recommend Galeforce Alfonse then since yeah you could use an extra infantry unit with Infantry Pulse maybe and give Alfonse Heavy Blade seal instead of Quick Pulse, but it is hard to find a +58 HP infantry unit. I guess you could use your free Ninian with +6 flowers and double HP +5. Then it would work.
Ninian has thicc HP build Also the Alfonse with Ninian edition
(Sad thing this doesnt work if you give Alfonse a dragonflower :( )
Ok lets stop talking about AR and lets start talking about every's favourite gamemode called Arena.
For Arena, first I will show a super poor f2pbtw builds that means i will use some double rally skills (Not +) and 240sp skills as well. Also since the arena update now you only need a kill with your bonus unit for that spicy +12 score, so I will not make an omnipotent Alfonse (like Despacito Alfonse).
Alfonse has very good sh1t for Arena yes senor build long edition
There is not much to say, just use 240 sp skills and a 500 sp special and a double rally since they are 300 sp assist skill, it is easy to get and it just works. This a example build, just make a build and try to score as higher as possible.
Whale Alfonse build for Arena, incresible what he does build long af edition
(Very different if you compare it with the last build as you can tell)
Not mcuh to comment to be honest just score high with any double rally + skill (f2p btw) use RDuel Infantry 3 because it rises his bst to 170 bst and gives him +5HP (Rip HP +5 Skill) and any Fortity/Hone 4 skill since it is a 300 sp skill.
Lastly for Arena Assault just use "Low AR rank build I kill Surtr edition" since you will only use it to some green units and as I said before it just works.
If you have any good special good build for Alfonse let me know in the comments, this is all I can think of to make him good or at least usable.





















